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Powered by the TagTile® coding language

Real coding, in their hands.

KUBO is the screen-free coding robot for ages 4–10+. Students snap physical TagTiles® together to learn genuine computer-science concepts: no screens, no coding experience needed, ready the day the box arrives.

Available for purchase from $235 through education partners in 50+ countries

A student at a classroom desk with a hand on the KUBO robot as it sits on a row of TagTiles, a classmate watching beside it

Sold and supported by education distributors schools already buy from

53 education partners in 57 countries, each handling local pricing, delivery and support. Find yours

Try it yourself

See how KUBO works

A quick, hands-on walkthrough: drive a route, then meet Functions, the first taste of reusable code. No screen and no typing: the TagTiles are the program.

Loading KUBO…

Follow the steps above the board. Once you finish, the board stays open for free play: drag tiles from the stacks, stack them into a wall, and drop KUBO on any tile to run it.

Which best describes you?

An educational robot, far more than forward and back.

The TagTile® language is the programming language: physical, puzzle-like tiles students assemble like code. Unlike simple floor robots, KUBO teaches a real progression of computer-science concepts:

  • Routes
  • Functions
  • Loops
  • Subroutines
  • Variables
  • Conditions
  • Events

… and beyond

  • Math
  • Music
  • Cross-curricular
A student's hand places the KUBO robot onto a route of TagTiles laid across an activity map
Each TagTile® is one command. The route is the program.

From the box to the first program

Three steps, no screens

Everything a class needs is in the Starter Set. This is what a first lesson looks like.

  1. A smiling student lifts the lid of a KUBO box at a classroom desk
    1

    Unbox

    Robot, activity map and 46 TagTiles®, ready to use the day the box arrives. No app to launch, nothing to log into.

  2. Students' hands snapping TagTiles into a route next to an activity map, one holding the KUBO robot
    2

    Build the route

    Students snap TagTiles together like a puzzle. Each tile is one command, so the route is the program.

  3. The KUBO robot driving along a row of TagTiles on a desk as a student reaches towards it
    3

    Run it

    Place KUBO at the start. It reads every tile as it drives, with light and sound feedback along the way.

Why teachers choose KUBO

Rich, hands-on coding

The TagTile® language teaches real CS concepts: completely screen-free, before students can even read or write.

Effortless for teachers

No coding experience needed: ready-to-teach lessons, free onboarding and teacher training are included.

Standards-aligned

Aligned with ISTE & CSTA (plus NGSS, Common Core and TEKS for US schools) and cross-curricular into math, music and stories.

Inclusive by design

No reading required and nothing to log into, so pre-readers, tactile learners and multilingual classrooms all take part.

Grows with the learner

A clear path: Starter → Coding+ → Coding++ → Math & Music, and Hands-on → Blended Learning.

Low-risk to adopt

Free curriculum on KUBO Portal, free onboarding and teacher training, plus a free 30-day KUBO Play trial.
Four students around a classroom table, laughing and cheering as two KUBO robots drive along their TagTile routes
Students cheering on their robots during a KUBO lesson.

In teachers' own words

Kroggårdsskolen Denmark

“KUBO is very intuitive. Students can just get started and it is easy to transfer the basics they learn to more formal coding languages later. I do not have to give complex instructions because, with KUBO, kids can figure things out for themselves! It is fantastic when kids can learn through play and find out that coding, which they have heard their parents say is so hard, is actually a piece of cake for them! It is great!”
Portrait of Rikke Lohman Rikke Lohman Elementary teacher, Kroggårdsskolen
  • “When I saw KUBO I thought it would be easy to use, but I didn't think it would be soooo easy to use! I was up and going the day the boxes arrived. No lengthy training or tutorial needed. We got to the cool stuff right away!”
    Portrait of Dana Cochrane Dana Cochrane Elementary teacher

    Stilwell Grade School, United States

  • “One of the things we like about KUBO is that it's not only teaching coding at its most basic level to our youngest children. It can also be integrated into our math and story lessons.”
    Portrait of Roy Coleman Roy Coleman Headteacher

    Nightingale Primary School, United Kingdom

See KUBO in action

Watch how a classroom goes from unboxing to functions and loops: the robot, the TagTiles® and the teaching, in one guided demo.

More videos: how the TagTile® language works · what's-in-the-box tours on every product page

One robot, three ways to teach

Hands-on, digital, or blended: choose what fits your classroom.

The hardware

Purchase the Starter Set, then add on. List prices in USD; final pricing via your local partner. Pricing via your local partner.

All products

Coding

KUBO Coding Starter Set

Ages 4–10+ 46 TagTiles®

The foundation set. Introduces functions, loops and subroutines through the hands-on TagTile® coding language.

  • Routes
  • Functions
  • Loops
  • Subroutines

From $235 list price, USD

Pricing via your local partner

More than coding: Math & Music

KUBO Coding Math Set

Ages 4–10+ 50 TagTiles®

Add-on. Integrates math across the coding curriculum with 50 TagTiles®, 3 challenge maps and 200+ task cards.

  • Counting
  • Cardinality
  • Algebraic thinking
  • Operations

From $73 list price, USD

Pricing via your local partner

The only robot that's both

Classroom robots are usually either screen-free or deep enough for real coding. KUBO is the only one that's both screen-free and genuinely deep.

Real
computer
science
Basic
moves
The sweet spot
App-based robots deep, but on a screen
Basic floor robots screen-free, but shallow
KUBO
Screen-free + real coding
← Needs a screen Screen-free →
Every other classroom robot forces a trade-off. KUBO is the only one that's both screen-free and real computer science.

Where KUBO is taught

Used in 50+ countries, through 53 education partners

Designed in Denmark by KUBO Education ApS, and sold and supported by a local education partner in every country on the map, so pricing, delivery and help come from someone nearby.

Including Denmark · United States · United Kingdom · Canada · Australia · New Zealand · Germany · France · Spain · Italy · Netherlands · Sweden · Norway · Finland · Ireland · United Arab Emirates · Singapore · India · Mexico and 38 more.

All 57 countries with a KUBO partner
  • Australia
  • Austria
  • Bahrain
  • Belgium
  • Bulgaria
  • Cambodia
  • Canada
  • Chile
  • Croatia
  • Czech Republic
  • Denmark
  • Ecuador
  • Egypt
  • Estonia
  • Faroe Islands
  • Finland
  • France
  • Germany
  • Greece
  • Greenland
  • Hungary
  • Iceland
  • India
  • Iraq
  • Ireland
  • Israel
  • Italy
  • Kazakhstan
  • Kuwait
  • Latvia
  • Liechtenstein
  • Lithuania
  • Luxembourg
  • Mexico
  • Moldova
  • Netherlands
  • New Zealand
  • Nigeria
  • Norway
  • Oman
  • Peru
  • Poland
  • Portugal
  • Puerto Rico
  • Qatar
  • Saudi Arabia
  • Serbia
  • Singapore
  • Slovenia
  • Spain
  • Sweden
  • Switzerland
  • Turkey
  • Ukraine
  • United Arab Emirates
  • United Kingdom
  • United States
Countries with a KUBO partner Not yet served: request a quote
Europe
33 countries
32 education partners
The Americas
8 countries
12 education partners
Middle East & Africa
10 countries
5 education partners
Asia & Oceania
6 countries
5 education partners

Bring KUBO to your classroom

Find your local partner, or learn how the TagTile® language works.