The hands-on coding robot for K-5
With KUBO, students have the opportunity to learn coding through hands-on experiences and develop problem-solving, creativity, and critical thinking skills.
KUBO Coding Starter Set
KUBO Coding Starter Set lays the foundations for computational literacy for children as young as four, by introducing functions, loops and subroutines.
KUBO Coding+ set
KUBO Coding+ further develops the kids’ computational thinking skills, by adding dimensions of time, distance, speed and direction.
KUBO Coding++ Set
KUBO Coding++ introduces events, variables and conditions, meeting most ISTE and CSTA Computer Science standards for students aged 7 to 10+ (K3-K5).
KUBO Coding Math Set
KUBO Coding Math integrates math across the coding curriculum. Combine with KUBO Coding Starter Set, to introduce kids to advanced math & coding problems.
Kick-start your students' journey into Programming
Bring STEM learning into your classroom. Spark your students’ curiosity and encourage explorations with a STEM robot that makes coding as easy as snapping puzzle pieces together.
Learning coding as easy as A,B,C
KUBO is the world’s first puzzle-based educational robot, designed to take students from passive consumers of technology to empowered creators. By simplifying complex concepts, KUBO teaches children to code even before they can read and write.
Teaching coding as easy as 1,2,3
As an educator, you don’t need any prior coding experience to introduce KUBO to your students. Our Portal has all the resources you need to help you prepare today for the class of tomorrow.
Coding Develops the Skills of Tomorrow
Coding teaches children to be problem solvers. While coding, children face a problem and try to solve it with code – they write, test, run, find errors and fix them.
Coding incorporates creativity and fun alongside technical knowledge. There are endless possibilities to the stories, games, and apps children can create with code.
Get started with KUBO
90-day money-back guarantee
Almost every teacher finds the decision-making process choosing a STEM robot for their classroom stressful and overwhelming. Especially if they have no experience with coding and programming.
But these can be exciting steps and decisions! KUBO has a 90-day money-back guarantee on all subscription kits, so you can feel comfortable with choosing one of our Hands-on, Digital or Blended learning subscriptions.